神岛 API 文档 - ArenaPro版
Preparing search index...
server/types/GameAPI
GameEntityKeyframe
Interface GameEntityKeyframe
定义游戏实体关键帧的接口
interface
GameEntityKeyframe
{
collides
:
boolean
;
duration
:
number
;
easeIn
:
GameEasing
;
easeOut
:
GameEasing
;
fixed
:
boolean
;
friction
:
number
;
gravity
:
boolean
;
interactColor
:
GameRGBColor
;
mass
:
number
;
mesh
:
any
;
meshColor
:
GameRGBAColor
;
meshEmissive
:
number
;
meshInvisible
:
boolean
;
meshMetalness
:
number
;
meshOffset
:
GameVector3
;
meshOrientation
:
GameQuaternion
;
meshScale
:
GameVector3
;
meshShininess
:
number
;
particleAcceleration
:
GameVector3
;
particleColor
:
GameRGBColor
[]
;
particleDamping
:
number
;
particleLifetime
:
number
;
particleLifetimeSpread
:
number
;
particleLimit
:
number
;
particleNoise
:
number
;
particleNoiseFrequency
:
number
;
particleRate
:
number
;
particleRateSpread
:
number
;
particleSize
:
number
[]
;
particleSizeSpread
:
number
;
particleTarget
:
GameEntity
;
particleTargetWeight
:
number
;
particleVelocity
:
GameVector3
;
particleVelocitySpread
:
GameVector3
;
position
:
GameVector3
;
restitution
:
number
;
velocity
:
GameVector3
;
}
Index
Properties
collides
duration
ease
In
ease
Out
fixed
friction
gravity
interact
Color
mass
mesh
mesh
Color
mesh
Emissive
mesh
Invisible
mesh
Metalness
mesh
Offset
mesh
Orientation
mesh
Scale
mesh
Shininess
particle
Acceleration
particle
Color
particle
Damping
particle
Lifetime
particle
Lifetime
Spread
particle
Limit
particle
Noise
particle
Noise
Frequency
particle
Rate
particle
Rate
Spread
particle
Size
particle
Size
Spread
particle
Target
particle
Target
Weight
particle
Velocity
particle
Velocity
Spread
position
restitution
velocity
Properties
collides
collides
:
boolean
duration
duration
:
number
ease
In
easeIn
:
GameEasing
ease
Out
easeOut
:
GameEasing
fixed
fixed
:
boolean
friction
friction
:
number
gravity
gravity
:
boolean
interact
Color
interactColor
:
GameRGBColor
mass
mass
:
number
mesh
mesh
:
any
mesh
Color
meshColor
:
GameRGBAColor
mesh
Emissive
meshEmissive
:
number
mesh
Invisible
meshInvisible
:
boolean
mesh
Metalness
meshMetalness
:
number
mesh
Offset
meshOffset
:
GameVector3
mesh
Orientation
meshOrientation
:
GameQuaternion
mesh
Scale
meshScale
:
GameVector3
mesh
Shininess
meshShininess
:
number
particle
Acceleration
particleAcceleration
:
GameVector3
particle
Color
particleColor
:
GameRGBColor
[]
particle
Damping
particleDamping
:
number
particle
Lifetime
particleLifetime
:
number
particle
Lifetime
Spread
particleLifetimeSpread
:
number
particle
Limit
particleLimit
:
number
particle
Noise
particleNoise
:
number
particle
Noise
Frequency
particleNoiseFrequency
:
number
particle
Rate
particleRate
:
number
particle
Rate
Spread
particleRateSpread
:
number
particle
Size
particleSize
:
number
[]
particle
Size
Spread
particleSizeSpread
:
number
particle
Target
particleTarget
:
GameEntity
particle
Target
Weight
particleTargetWeight
:
number
particle
Velocity
particleVelocity
:
GameVector3
particle
Velocity
Spread
particleVelocitySpread
:
GameVector3
position
position
:
GameVector3
restitution
restitution
:
number
velocity
velocity
:
GameVector3
Settings
Member Visibility
Protected
Inherited
External
Theme
OS
Light
Dark
On This Page
Properties
collides
duration
ease
In
ease
Out
fixed
friction
gravity
interact
Color
mass
mesh
mesh
Color
mesh
Emissive
mesh
Invisible
mesh
Metalness
mesh
Offset
mesh
Orientation
mesh
Scale
mesh
Shininess
particle
Acceleration
particle
Color
particle
Damping
particle
Lifetime
particle
Lifetime
Spread
particle
Limit
particle
Noise
particle
Noise
Frequency
particle
Rate
particle
Rate
Spread
particle
Size
particle
Size
Spread
particle
Target
particle
Target
Weight
particle
Velocity
particle
Velocity
Spread
position
restitution
velocity
神岛 API 文档 - ArenaPro版
Loading...
定义游戏实体关键帧的接口