神岛 API 文档 - ArenaPro版
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server/types/GameAPI
GameZoneConfig
Type Alias GameZoneConfig
定义游戏区域的配置对象 包含了游戏区域内各种环境效果和物理属性的配置
type
GameZoneConfig
=
{
bounds
:
GameBounds3
;
fogColor
:
GameRGBColor
;
fogDensity
:
number
;
fogEnabled
:
boolean
;
fogHeightFalloff
:
number
;
fogHeightOffset
:
number
;
fogMax
:
number
;
fogStartDistance
:
number
;
force
:
GameVector3
;
massScale
:
number
;
rainColor
:
GameRGBAColor
;
rainDensity
:
number
;
rainDirection
:
GameVector3
;
rainEnabled
:
boolean
;
rainInterference
:
number
;
rainSizeHi
:
number
;
rainSizeLo
:
number
;
rainSpeed
:
number
;
selector
:
GameSelectorString
;
skyBackLight
:
GameRGBColor
;
skyBottomLight
:
GameRGBColor
;
skyEnabled
:
boolean
;
skyFrontLight
:
GameRGBColor
;
skyLeftLight
:
GameRGBColor
;
skyLunarPhase
:
number
;
skyMode
:
"natural"
|
"manual"
;
skyRightLight
:
GameRGBColor
;
skySunDirection
:
GameVector3
;
skySunFrequency
:
number
;
skySunLight
:
GameRGBColor
;
skySunPhase
:
number
;
skyTopLight
:
GameRGBColor
;
snowColor
:
GameRGBAColor
;
snowDensity
:
number
;
snowEnabled
:
boolean
;
snowFallSpeed
:
number
;
snowSizeHi
:
number
;
snowSizeLo
:
number
;
snowSpinSpeed
:
number
;
snowTexture
:
string
;
}
Index
Properties
bounds
fog
Color
fog
Density
fog
Enabled
fog
Height
Falloff
fog
Height
Offset
fog
Max
fog
Start
Distance
force
mass
Scale
rain
Color
rain
Density
rain
Direction
rain
Enabled
rain
Interference
rain
Size
Hi
rain
Size
Lo
rain
Speed
selector
sky
Back
Light
sky
Bottom
Light
sky
Enabled
sky
Front
Light
sky
Left
Light
sky
Lunar
Phase
sky
Mode
sky
Right
Light
sky
Sun
Direction
sky
Sun
Frequency
sky
Sun
Light
sky
Sun
Phase
sky
Top
Light
snow
Color
snow
Density
snow
Enabled
snow
Fall
Speed
snow
Size
Hi
snow
Size
Lo
snow
Spin
Speed
snow
Texture
Properties
bounds
bounds
:
GameBounds3
fog
Color
fogColor
:
GameRGBColor
fog
Density
fogDensity
:
number
fog
Enabled
fogEnabled
:
boolean
fog
Height
Falloff
fogHeightFalloff
:
number
fog
Height
Offset
fogHeightOffset
:
number
fog
Max
fogMax
:
number
fog
Start
Distance
fogStartDistance
:
number
force
force
:
GameVector3
mass
Scale
massScale
:
number
rain
Color
rainColor
:
GameRGBAColor
rain
Density
rainDensity
:
number
rain
Direction
rainDirection
:
GameVector3
rain
Enabled
rainEnabled
:
boolean
rain
Interference
rainInterference
:
number
rain
Size
Hi
rainSizeHi
:
number
rain
Size
Lo
rainSizeLo
:
number
rain
Speed
rainSpeed
:
number
selector
selector
:
GameSelectorString
sky
Back
Light
skyBackLight
:
GameRGBColor
sky
Bottom
Light
skyBottomLight
:
GameRGBColor
sky
Enabled
skyEnabled
:
boolean
sky
Front
Light
skyFrontLight
:
GameRGBColor
sky
Left
Light
skyLeftLight
:
GameRGBColor
sky
Lunar
Phase
skyLunarPhase
:
number
sky
Mode
skyMode
:
"natural"
|
"manual"
sky
Right
Light
skyRightLight
:
GameRGBColor
sky
Sun
Direction
skySunDirection
:
GameVector3
sky
Sun
Frequency
skySunFrequency
:
number
sky
Sun
Light
skySunLight
:
GameRGBColor
sky
Sun
Phase
skySunPhase
:
number
sky
Top
Light
skyTopLight
:
GameRGBColor
snow
Color
snowColor
:
GameRGBAColor
snow
Density
snowDensity
:
number
snow
Enabled
snowEnabled
:
boolean
snow
Fall
Speed
snowFallSpeed
:
number
snow
Size
Hi
snowSizeHi
:
number
snow
Size
Lo
snowSizeLo
:
number
snow
Spin
Speed
snowSpinSpeed
:
number
snow
Texture
snowTexture
:
string
Settings
Member Visibility
Protected
Inherited
External
Theme
OS
Light
Dark
On This Page
Properties
bounds
fog
Color
fog
Density
fog
Enabled
fog
Height
Falloff
fog
Height
Offset
fog
Max
fog
Start
Distance
force
mass
Scale
rain
Color
rain
Density
rain
Direction
rain
Enabled
rain
Interference
rain
Size
Hi
rain
Size
Lo
rain
Speed
selector
sky
Back
Light
sky
Bottom
Light
sky
Enabled
sky
Front
Light
sky
Left
Light
sky
Lunar
Phase
sky
Mode
sky
Right
Light
sky
Sun
Direction
sky
Sun
Frequency
sky
Sun
Light
sky
Sun
Phase
sky
Top
Light
snow
Color
snow
Density
snow
Enabled
snow
Fall
Speed
snow
Size
Hi
snow
Size
Lo
snow
Spin
Speed
snow
Texture
神岛 API 文档 - ArenaPro版
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定义游戏区域的配置对象 包含了游戏区域内各种环境效果和物理属性的配置