神岛 API 文档 - ArenaPro版
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    Interface GameMotionClipConfig

    定义游戏动作集配置接口,用于描述一组游戏动作及其整体的迭代次数。

    Defines the game motion clip configuration interface, used to describe a set of game motions and their overall iteration count.

    interface GameMotionClipConfig {
        iterations: number;
        motions: GameMotionConfig[];
    }
    Index

    Properties

    Properties

    iterations: number

    整组动作的迭代次数

    The number of iterations for the entire set of motions.

    motions: GameMotionConfig[]

    动作集,包含多个 GameMotionConfig

    A set of motions, containing multiple GameMotionConfig objects.