UI屏幕
UI Screen
Readonly
节点的子节点。如需要调整子节点结构,应修改子节点的parent属性。
The child nodes of this node. To adjust the child node structure, you should modify the parent property of the child node.
克隆节点,包括其子节点。
Clones the node, including its children.
管理节点相关的事件。
Manages events related to the node.
该屏幕的标识。
The identifier for this screen.
节点的父节点,非根节点的父节点为空时,该节点将不会被渲染。
The parent node of this node. If the parent of a non-root node is empty, the node will not be rendered.
节点等比例缩放数据。
Node proportional scaling data.
屏幕是否可见。
Whether the screen is visible.
屏幕层级,层级越高的屏幕会显示在顶部,遮盖住层级较低的屏幕。
The screen layer level. Screens with a higher z-index will be displayed on top, covering screens with a lower z-index.
按名称查找子节点,返回对应子节点对象。(节点名称可在编辑模式下的属性面板中查看)
Finds a child node by name and returns the corresponding child node object. (The node name can be viewed in the properties panel in edit mode)
子节点名称。
The name of the child node.
https://docs.dao3.fun/arenapro/zh/difference/findChildByName.html
Static
创建一个新的 Ui屏幕 实例。
Creates a new UiScreen instance.
获取当前所有存在的屏幕实例。
Gets all existing screen instances.
Zh
UI屏幕
En
UI Screen